Games and Simulation Arts and Sciences

Rensselaer Polytechnic Institute | School of Humanities, Arts and Social Sciences

Page 2 of 6

RPI Ranked in the Top 25 Schools for Game Design, Princeton Review 2014

The Princeton Review has again named the Rensselaer Polytechnic Institute Games and Simulation Arts and Sciences (GSAS) as one of the top  university programs to study game design and development.
See more at:

http://news.rpi.edu/content/2014/03/11/rensselaer-top-20-schools-study-video-game-design

 

Spectre (Oculus VR game) launches Kickstarter campaign

Spectre is an Oculus-enabled horror game by Proscenium, an international team led by Ryan Anderson (GSAS ’13) and including GSAS alumni Tom Weithers and Adam LeClaire. They’ve just launched their Kickstarter campaign and are already almost 1/3 of the way there after 2 days.

It looks absolutely terrifying.

Dreamworks Campus Visit

Dreamworks Visits RPI

Dreamworks recruiters return to RPI for a full day of presentations and portfolio reviews. Full information on the fliers below:
Continue reading

Q&A With Paul Neurath and Jonathan Mintz

mintz pfn picture
Please join us Thursday November 20  at 4:00 PM in Sage 3303 for a GSAS Q&A with game industry professionals Paul Neurath (Looking Glass, Floodgate, Zynga) and Jonathan Mintz (Harmonix). They will be answering the question you want to ask: Where do I go from here? They each bring a unique perspective. Paul has owned several game companies and Jonathan is an RPI alum.
Fantasia-Music-Evolved-Announcement-Trailer_2
Disney Fantasia : Music Evolved (2013)
terranova
Terra Nova : Strike Force Centauri (1996)
Paul Neurath is a Boston-area serial entrepreneur who has been at the forefront of game innovation.  Paul started as an independent game designer in the “8-bit” 1980’s, working on such games as Ultima IVOgre and Space Rogue, and pioneering the first use of 3D texture mapping in games.   In 1990 Paul founded LookingGlass, a studio known for such titles as Ultima UnderworldSystem ShockFlight Unlimited and Thief.   In 2001 Paul founded Floodgate Entertainment, a studio focused on mobile games, including mobile versions of Madden Football and Pirates of the Caribbean.  In 2011 Paul sold Floodgate to Zynga and joined Zynga as Creative Director for mobile.   Currently Paul has a new startup in stealth mode.
Jonathan Mintz (EMAC ’04) is a Senior Designer at Harmonix Music Systems, where he is currently working as Design Lead of Disney Fantasia: Music Evolved for Xbox One & Xbox 360. Prior to joining Harmonix, he was at Activision’s Vicarious Visions studio in Troy, NY. His design credits there include Skylanders: Spyro’s Adventure for Nintendo 3DS,Skylanders: Cloud Patrol for mobile, Guitar Hero for iOS, and Marvel: Ultimate Alliance 2 for Xbox 360 & PS3. He has worked in a variety of design roles on over a dozen shipped titles, including narrative, UX, and motion control design. With a small team at Vicarious Visions, Jonathan also developed Mixed Messages, an original IP for Nintendo DSiWare.

Co-Founders of Vicarious Visions Named 2013 William F. Glaser ’53 Rensselaer Entrepreneurs of the Year

 

Rensselaer Polytechnic Institute Alumnus Karthik Bala ’97 and Brother Guha Bala of Hit Video Game Development Company To Be Honored October 9 

Vicarious Visions started out in 1991 as a “hobby” for Guha and Karthik Bala in their parent’s basement, while they were in high school in Rochester, N.Y.  A few years later they landed their first publishing deal when Karthik was a freshman at Rensselaer. They formed a team of eight friends from college and in 1999, they entered the first Independent Games Festival. They won two awards – Best Programming and Best Audio which put them on the map and provided visibility amongst the big game publishers.

Over the years that followed, they were able to secure angel investment and an acquisition which allowed them to stay independently run. They’ve shared the stage with Steve Jobs, debut new game releases regularly and are ranked 18th among the world’s top developers.

The Severino Center is proud to recognize the accomplishments of Vicarious Visions founders, Karthik and Guha Bala, at the 2013 Rensselaer Entrepreneur of the Year Award Celebration.

The celebration will include a showcase of student games from students in Rensselaer’s Games and Simulation Arts and Sciences Program.

EVENT COVERAGE

Video of the event

WAMC

Times Union

Times Union

The Business Review

Troy Record

 

 

 

SHOWCASE GAMES

Desktop Bomberkid

3966388_orig

Reginald Franklin

http://athetc.weebly.com/desktop-bomberkid.html

Hangeki

Runner_2013_07_16_02_12_08_461

Jaron Kong. Jon Ota. Greg Weil.

http://pentavera.com/games/hangeki/

Heist

Heist

Ethan Richards – Producer

Ian Kettlewell – Lead Programmer

Christian Tewell – Art and Sound Design

J.J. Go – Lead Design

https://vimeo.com/72711865

Prismatic Showdown

1366832043

Nichoas Cesare – Producer, Programmer

Dennis Co – Programmer

Chris DeBartolomeo – Programmer

Grace Rhee – Artist / Designer

Tom Weithers – Programmer

Miles Beaven – Music/Sound

http://www.prismaticshowdown.com/

 

Qualdrin

Qualdrin

Gerald Franklin – Lead Designer, Lead Artist

Reginald Franklin – Lead Programmer, Co-Designer

http://geraldfranklin.weebly.com/qualdrin.html

Triangle Legacy Revolution

SLNEnU

Matthew Chapman

http://fawfulfan.itch.io/triangle-legacy-revolution

Zineth

zineth4

arcanekids.com

Tom Astle – Game concept, main game programming

Jacob Knipfing – Game concept, cellphone programming

Russell Honor – Game concept, main game programmin, level design

Tom Lanciani – Character rigging, animation, additional models

Evan Gonzalez – Music, sound effects

Dan Spaulding – Character and world design, story, level design, additional art

Sylvia Forrest – Character and monster design, story, character models, additional models, animation, art, sound effects

Flo: The Watershed Project

photo1 my-streamhouse-building

Originator/Designer/Director/Producer:
Kathleen Ruiz, Ph.D. abd, Associate Professor of Integrated Arts, Rensselaer Polytechnic Institute:

Student Design Team Rensselaer Polytechnic Institute:
Dan Hawkins, Game Designer;

Bryce Miller: 2-D Artist;

Evan Minto: Project Manager/Web Designer & Programmer;

Colin Neville: Programmer;

Evan-Daniel Rose-Gonzalez: Music Composer;

Randy Sabella: 3D Artist/Designer;

Anthony Szymczyk: 3D Artist;

Beth Towns: Programmer;

Rosa Tung: 3D Artist/Level Designer;

Beth Werbaneth: Programmer/Game Designer;

Gabriella Ciavardoni: Artist/Animator

Educators:

Kate Van Baren, 8th grade science teacher Onteora Middle School, Boiceville, N.Y.   (Watershed partner school)
Amber Bennett, 8th grade science teacher NYC MS x551 The Bronx Academy of Letters (N.Y.C. partner school)
Katie Palm, Education Director, The Catskill Center for Conservation and Development: Environmental Education Consultant

Science Team:

Kerissa Fuccillo, Ph.D. MS, Ph.D. candidate, Green Infrastructure Scientist and Director of Education & Research, The Ashokan Center
Elliot Schneiderman, Ph.D., Senior Research Scientist, NYC Environmental Protection: Watershed Science Modeling Consultant

 

http://watershed.hass.rpi.edu/

 

 

 

 

 

 

Specter Seekers is a finalist in the 2013 IndieCade/Oculus VR Jam

specter_seeker_boxwide oculus_slow_jam

Specter Seekers is a first-person multiplayer horror game built for the Oculus Rift. It was initially developed for the 2013 IndieCade VR Jam competition, and has since earned the honor of being a Finalist in the global competition. The game is currently in development, and we are aiming to release the full version before the end of the year.

Specter Seekers is being developed by a team of seven in the US and Europe, led by Ryan Anderson (RPI GSAS ’13).

RPI Students and Alumni at Boston Festival of Independent Games

newUpperLogo21

September 14, 2013

MIT Stratton Student Center & Johnson Athletic Center

 

BostonFIG is a free event celebrating independent game development in the New England area and neighboring regions.  It features terrific keynote speakers, a games showcase, and a game music concert (say, does that sound a little like any other awesome game festivals you’ve heard of ? 😉

This year the keynotes are Robin Hunicke and Chris Remo, a film screening, an art show, live music, tabletop games, live action games, and of course indie digital games.  Check out games from RPI students and alumni there including co.llide by Gradient Studios, Cognition: An Erica Reed  Thriller by Phoenix Online Studios, Hangeki by Pentavera, and Shock Jocks by Michael Andryauskas.

RPI students win in the YoYoGames WinBig Competition

Screenshot.201443.1000003

RPI student team Pentavera won third place in YoYo Games Win Big, an international competition for game developers using GameMaker to publish games for Windows 8.  Their game Hangeki is a new twist on a classic arcade game genre.  Hangeki is out now on the Windows 8 Store, and you can also play it in full nostalgic glory on the RPI Game Development Club’s Arcade Cabinet in the Union.  Also, be sure to check out Hangeki next week at the Boston Festival of Independent Games , September 14 at the MIT Stratton Student Center and Johnson Athletic Center.

RPI Ranked #5 in Animation Career Review’s Top 50 Programs for Game Design and Development

logo

We’re honored to be included in AnimationCareerReview.com’s 2013 list of the Top 50 US Schools for Game Design and Development, coming in at #5.  RPI was also ranked #17 in their Top 100 Schools for Animation, and #11 in the Top 20 Animation Programs in the Northeast.

http://www.animationcareerreview.com/articles/2013-top-50-schools-us-game-design-and-development

http://www.animationcareerreview.com/articles/best-animation-programs-northeast-our-top-20-northeastern-us-region

http://www.animationcareerreview.com/articles/2013-top-100-us-schools-animation-and-game-design

 

GameFest 2013

_DSC0073_800 _DSC0132_800 _DSC0144_800 _DSC0084_800 _DSC0112_800 _DSC0048_800 _DSC0109_800 _DSC0036_800 _DSC0095_800

« Older posts Newer posts »