Rensselaer Polytechnic Institute | School of Humanities, Arts and Social Sciences

Author: changb3 (Page 1 of 5)

Lecturer, Senior Lecturer, or Professor of Practice in Game Development

The Program in Games and Simulation Arts and Sciences (GSASat Rensselaer Polytechnic Institute invites applications for a full-time faculty position in Game Design and Development to help us inspire and educate the next generation of game developers. 

We seek applicants with a passion for making games, a strong record of professional accomplishment or individual creative practice and demonstrated potential for excellence in teaching at the college level. The ideal candidate will have experience in game development or related interactive media, a working knowledge of current 2D and 3D game engines, and the ability to teach students from diverse disciplines and backgrounds. 

Teaching responsibilities will include core courses in game programming and project-based game development and may also include topics in the candidate’s area of specialty. The faculty member will advise undergraduate students, perform university and professional service, participate in curriculum development and contribute to the development of a new graduate program in Critical Game Design.

The GSAS Program ( is consistently ranked as one of the top games programs in North America, with an interdisciplinary curriculum combining practical and theoretical approaches to game development including computer science, art, music, writing, VR and AR design, game studies and media theory. In 2016 it was designated one of three Digital Gaming Hubs by the State of New York.

Appointment will be on a three-year, renewable contract at the rank of Lecturer, Senior Lecturer, or Professor of Practice, commensurate with qualifications and experience. The preferred start date is August 2019.

Candidates must possess a terminal degree (Ph.D., M.F.A. or foreign degree equivalent), in Games, Interactive Media, Computer Science or a closely related field by the time of appointment. Alternatively, candidates with a Bachelor’s Degree (or foreign degree equivalent) plus at least ten (10) years of significant professional experience in a relevant field, or a Master’s Degree (or foreign degree equivalent) plus at least five (5) years of significant professional experience in a relevant field, may be considered. Evidence of effective teaching is required; prior teaching experience at the university level is highly desirable.

Founded in 1824, Rensselaer Polytechnic Institute is the nation’s oldest technological university. With approximately 5,000 undergraduates and 2,500 graduate students from around the world, the university offers more than 145 programs at the bachelor’s, master’s, and doctoral levels. Rensselaer is located in Troy, NY, the heart of the “Tech Valley” region of the Hudson River Valley. The university’s Curtis R. Priem Experimental Media and Performing Arts Center (EMPAC) offers scholars and students opportunities for creative interdisciplinary research in the arts, performance technologies, science and engineering. The Tech Valley region is home to studios including Vicarious Visions/Activision, WB Games NY, Velan Studios and 1st Playable Productions, as well as a burgeoning indie development community.

Screening of applications will begin immediately and will continue until the position is filled. To apply, submit a letter of interest; a resume or curriculum vitae; a statement of teaching; work samples, such as an online portfolio, a list of shipped titles, or a research statement; and the names and email addresses for three (3) references who will be asked to upload a confidential letter of recommendation. Candidates should upload application materials electronically at this website:

Please contact: Kim Osburn with questions.

We welcome candidates who will bring diverse intellectual, geographical, gender and ethnic perspectives to Rensselaer’s work and campus communities. Rensselaer Polytechnic Institute is an Affirmative Action/Equal Opportunity, Race/Gender/Veterans/Disability Employer.

Advising Update for Dual Majors

Important information for Dual Major students regarding the HASS Core Requirements


We have been working with HASS student services and the Registrar’s Office on requirements for dual majors, and I’m pleased to announce an important clarification regarding the HASS Elective Requirements:

Continue reading

Q&A With Paul Neurath and Jonathan Mintz

mintz pfn picture
Please join us Thursday November 20  at 4:00 PM in Sage 3303 for a GSAS Q&A with game industry professionals Paul Neurath (Looking Glass, Floodgate, Zynga) and Jonathan Mintz (Harmonix). They will be answering the question you want to ask: Where do I go from here? They each bring a unique perspective. Paul has owned several game companies and Jonathan is an RPI alum.
Disney Fantasia : Music Evolved (2013)
Terra Nova : Strike Force Centauri (1996)
Paul Neurath is a Boston-area serial entrepreneur who has been at the forefront of game innovation.  Paul started as an independent game designer in the “8-bit” 1980’s, working on such games as Ultima IVOgre and Space Rogue, and pioneering the first use of 3D texture mapping in games.   In 1990 Paul founded LookingGlass, a studio known for such titles as Ultima UnderworldSystem ShockFlight Unlimited and Thief.   In 2001 Paul founded Floodgate Entertainment, a studio focused on mobile games, including mobile versions of Madden Football and Pirates of the Caribbean.  In 2011 Paul sold Floodgate to Zynga and joined Zynga as Creative Director for mobile.   Currently Paul has a new startup in stealth mode.
Jonathan Mintz (EMAC ’04) is a Senior Designer at Harmonix Music Systems, where he is currently working as Design Lead of Disney Fantasia: Music Evolved for Xbox One & Xbox 360. Prior to joining Harmonix, he was at Activision’s Vicarious Visions studio in Troy, NY. His design credits there include Skylanders: Spyro’s Adventure for Nintendo 3DS,Skylanders: Cloud Patrol for mobile, Guitar Hero for iOS, and Marvel: Ultimate Alliance 2 for Xbox 360 & PS3. He has worked in a variety of design roles on over a dozen shipped titles, including narrative, UX, and motion control design. With a small team at Vicarious Visions, Jonathan also developed Mixed Messages, an original IP for Nintendo DSiWare.
« Older posts