Rensselaer Polytechnic Institute Alumnus Karthik Bala ’97 and Brother Guha Bala of Hit Video Game Development Company To Be Honored October 9 

Vicarious Visions started out in 1991 as a “hobby” for Guha and Karthik Bala in their parent’s basement, while they were in high school in Rochester, N.Y.  A few years later they landed their first publishing deal when Karthik was a freshman at Rensselaer. They formed a team of eight friends from college and in 1999, they entered the first Independent Games Festival. They won two awards – Best Programming and Best Audio which put them on the map and provided visibility amongst the big game publishers.

Over the years that followed, they were able to secure angel investment and an acquisition which allowed them to stay independently run. They’ve shared the stage with Steve Jobs, debut new game releases regularly and are ranked 18th among the world’s top developers.

The Severino Center is proud to recognize the accomplishments of Vicarious Visions founders, Karthik and Guha Bala, at the 2013 Rensselaer Entrepreneur of the Year Award Celebration.

The celebration will include a showcase of student games from students in Rensselaer’s Games and Simulation Arts and Sciences Program.


Video of the event


Times Union

Times Union

The Business Review

Troy Record





Desktop Bomberkid


Reginald Franklin



Jaron Kong. Jon Ota. Greg Weil.



Ethan Richards – Producer

Ian Kettlewell – Lead Programmer

Christian Tewell – Art and Sound Design

J.J. Go – Lead Design

Prismatic Showdown


Nichoas Cesare – Producer, Programmer

Dennis Co – Programmer

Chris DeBartolomeo – Programmer

Grace Rhee – Artist / Designer

Tom Weithers – Programmer

Miles Beaven – Music/Sound




Gerald Franklin – Lead Designer, Lead Artist

Reginald Franklin – Lead Programmer, Co-Designer

Triangle Legacy Revolution


Matthew Chapman



Tom Astle – Game concept, main game programming

Jacob Knipfing – Game concept, cellphone programming

Russell Honor – Game concept, main game programmin, level design

Tom Lanciani – Character rigging, animation, additional models

Evan Gonzalez – Music, sound effects

Dan Spaulding – Character and world design, story, level design, additional art

Sylvia Forrest – Character and monster design, story, character models, additional models, animation, art, sound effects

Flo: The Watershed Project

photo1 my-streamhouse-building

Kathleen Ruiz, Ph.D. abd, Associate Professor of Integrated Arts, Rensselaer Polytechnic Institute:

Student Design Team Rensselaer Polytechnic Institute:
Dan Hawkins, Game Designer;

Bryce Miller: 2-D Artist;

Evan Minto: Project Manager/Web Designer & Programmer;

Colin Neville: Programmer;

Evan-Daniel Rose-Gonzalez: Music Composer;

Randy Sabella: 3D Artist/Designer;

Anthony Szymczyk: 3D Artist;

Beth Towns: Programmer;

Rosa Tung: 3D Artist/Level Designer;

Beth Werbaneth: Programmer/Game Designer;

Gabriella Ciavardoni: Artist/Animator


Kate Van Baren, 8th grade science teacher Onteora Middle School, Boiceville, N.Y.   (Watershed partner school)
Amber Bennett, 8th grade science teacher NYC MS x551 The Bronx Academy of Letters (N.Y.C. partner school)
Katie Palm, Education Director, The Catskill Center for Conservation and Development: Environmental Education Consultant

Science Team:

Kerissa Fuccillo, Ph.D. MS, Ph.D. candidate, Green Infrastructure Scientist and Director of Education & Research, The Ashokan Center
Elliot Schneiderman, Ph.D., Senior Research Scientist, NYC Environmental Protection: Watershed Science Modeling Consultant